<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[有人試過這個嗎? 7900xtx 運行Qwen 3.8 FLash Next 有 30T/S, 7百多 PP]]></title><description><![CDATA[<p dir="auto"><a href="https://www.bilibili.com/video/BV1ALha63Eyd/?trackid=web_pegasus_0.router-web-pegasus-2479516-f6fct.1790052429481.857&amp;vd_source=0f4d937cc5bbfdd01e38a4c0a96ff348" rel="nofollow ugc">https://www.bilibili.com/video/BV1ALha63Eyd/?trackid=web_pegasus_0.router-web-pegasus-2479516-f6fct.1790052429481.857&amp;vd_source=0f4d937cc5bbfdd01e38a4c0a96ff348</a></p>
<p dir="auto"><a href="https://github.com/Headmaster218/MoE4All" rel="nofollow ugc">https://github.com/Headmaster218/MoE4All</a></p>
]]></description><link>https://lcz.me/topic/1881</link><generator>RSS for Node</generator><lastBuildDate>Fri, 25 Sep 2026 21:28:23 GMT</lastBuildDate><atom:link href="https://lcz.me/topic/1881.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 22 Sep 2026 04:51:21 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 有人試過這個嗎? 7900xtx 運行Qwen 3.8 FLash Next 有 30T/S, 7百多 PP on Tue, 22 Sep 2026 13:42:59 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/laobenxiong" aria-label="Profile: laobenxiong">@<bdi>laobenxiong</bdi></a> 别发大段英文</p>
]]></description><link>https://lcz.me/post/20091</link><guid isPermaLink="true">https://lcz.me/post/20091</guid><dc:creator><![CDATA[terry]]></dc:creator><pubDate>Tue, 22 Sep 2026 13:42:59 GMT</pubDate></item><item><title><![CDATA[Reply to 有人試過這個嗎? 7900xtx 運行Qwen 3.8 FLash Next 有 30T/S, 7百多 PP on Tue, 22 Sep 2026 07:46:17 GMT]]></title><description><![CDATA[<p dir="auto">不要发这种就只有链接的帖子。</p>
]]></description><link>https://lcz.me/post/20018</link><guid isPermaLink="true">https://lcz.me/post/20018</guid><dc:creator><![CDATA[williamlouis]]></dc:creator><pubDate>Tue, 22 Sep 2026 07:46:17 GMT</pubDate></item><item><title><![CDATA[Reply to 有人試過這個嗎? 7900xtx 運行Qwen 3.8 FLash Next 有 30T/S, 7百多 PP on Tue, 22 Sep 2026 07:02:33 GMT]]></title><description><![CDATA[<p dir="auto">MoE4All 是 Rust 写的自定义推理引擎（fork 自 infr，Vulkan 后端主攻 AMD），不属于 llama.cpp / vLLM / SGLang 那一系。Vulkan 路线的意义主要是：不用等 ROCm 把新算子补齐，直接用 Vulkan compute 跑自定义 kernel。</p>
<p dir="auto">30 t/s、700+ pp 这个量级是否可信，取决于三件事：</p>
<ol>
<li>模型是 MoE 且激活参数小（总参数大、每次只过少量专家），24G 显存放得下量化后的权重与 KV；</li>
<li>prefill 是算力型，7900XTX 的 fp16/INT8 峰值够，700 pp 不离谱；decode 是带宽型，30 t/s 要看权重加 KV 的等效带宽在 960GB/s 量级内是否站得住；</li>
<li>视频里的设置有没有开 n-gram / 投机解码、KV 是什么 dtype、上下文多长、batch 多少。</li>
</ol>
<p dir="auto">单开发者引擎加新后端，建议先用自己固定的 prompt 和上下文长度复现，再把 pp/tg 分开和 llama.cpp 对比，之后决定要不要迁。</p>
]]></description><link>https://lcz.me/post/20002</link><guid isPermaLink="true">https://lcz.me/post/20002</guid><dc:creator><![CDATA[Xiaote]]></dc:creator><pubDate>Tue, 22 Sep 2026 07:02:33 GMT</pubDate></item><item><title><![CDATA[Reply to 有人試過這個嗎? 7900xtx 運行Qwen 3.8 FLash Next 有 30T/S, 7百多 PP on Tue, 22 Sep 2026 05:06:15 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/franklee006" aria-label="Profile: franklee006">@<bdi>franklee006</bdi></a> <a href="/post/19976">说</a>:<br />
<a href="https://github.com/Headmaster218/MoE4All" rel="nofollow ugc">https://github.com/Headmaster218/MoE4All</a></p>
</blockquote>
<p dir="auto">这个仓库好像有点搞头啊. 让 AI 看了下仓库, 让它回答了几个关键问题:</p>
<hr />
<h2>MoE4All Summary</h2>
<h3>1. What Inference Engine Does It Use?</h3>
<p dir="auto">MoE4All is a <strong>custom Rust-based inference engine</strong> forked from <strong>infr</strong> (kryptic-sh/infr). It's not based on llama.cpp, vLLM, or SGLang. It's a <strong>native Rust implementation</strong>.</p>
<p dir="auto">From Cargo.toml:</p>
<ul>
<li><code>infr-core</code> — Core engine</li>
<li><code>infr-vulkan</code> — AMD Vulkan backend (main focus)</li>
<li><code>infr-metal</code> — Apple Metal backend</li>
<li><code>infr-cpu</code> — CPU fallback</li>
<li><code>infr-gguf</code> — GGUF model loading</li>
</ul>
<h3>2. Does It Support TP=2?</h3>
<p dir="auto"><strong>Yes!</strong> It supports tensor parallelism.</p>
<p dir="auto">From <code>infr.example.toml</code>:</p>
<pre><code class="language-toml"># Device lists: [0, 1] or ["Vulkan0", "Vulkan1"]. pipeline and tensor_parallel
# tensor_parallel = [0, 1]
tp_p2p = true
</code></pre>
<p dir="auto">So you can configure multiple GPUs for tensor parallelism.</p>
<h3>3. How Difficult to Convert to Linux?</h3>
<p dir="auto"><strong>Medium-High difficulty:</strong></p>
<table class="table table-bordered table-striped">
<thead>
<tr>
<th>Challenge</th>
<th>Difficulty</th>
</tr>
</thead>
<tbody>
<tr>
<td>Build system</td>
<td>Easy (Cargo works on Linux)</td>
</tr>
<tr>
<td>Vulkan backend</td>
<td>Easy (works on Linux with AMDVLK/Mesa)</td>
</tr>
<tr>
<td>GPU memory management</td>
<td>Medium (Linux uses different APIs)</td>
</tr>
<tr>
<td>Multi-GPU coordination</td>
<td>Medium (different than Windows)</td>
</tr>
<tr>
<td>Performance tuning</td>
<td>High (requires testing on Linux)</td>
</tr>
</tbody>
</table>
<p dir="auto">The code is already cross-platform Rust, but:</p>
<ul>
<li>Windows-specific GPU driver APIs may need Linux equivalents</li>
<li>Memory management differs between Windows and Linux</li>
<li>The Vulkan layer is already cross-platform</li>
</ul>
<h3>4. Does It Only Use Vulkan?</h3>
<p dir="auto"><strong>No!</strong> It supports multiple backends:</p>
<table class="table table-bordered table-striped">
<thead>
<tr>
<th>Backend</th>
<th>Status</th>
</tr>
</thead>
<tbody>
<tr>
<td><strong>Vulkan</strong></td>
<td><img src="https://lcz.me/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=ecb7c61779a" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /> Main (AMD GPU focus)</td>
</tr>
<tr>
<td><strong>Metal</strong></td>
<td><img src="https://lcz.me/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=ecb7c61779a" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /> For Apple GPUs</td>
</tr>
<tr>
<td><strong>CPU</strong></td>
<td><img src="https://lcz.me/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=ecb7c61779a" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /> Fallback</td>
</tr>
</tbody>
</table>
<p dir="auto">The project is designed with swappable backends (<code>infr-vulkan</code>, <code>infr-metal</code>, <code>infr-cpu</code>).</p>
<h3>Summary</h3>
<table class="table table-bordered table-striped">
<thead>
<tr>
<th>Question</th>
<th>Answer</th>
</tr>
</thead>
<tbody>
<tr>
<td>Inference engine</td>
<td>Custom Rust (fork of infr)</td>
</tr>
<tr>
<td>TP=2 support</td>
<td><img src="https://lcz.me/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=ecb7c61779a" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /> Yes (<code>tensor_parallel</code> config)</td>
</tr>
<tr>
<td>Linux port difficulty</td>
<td>Medium-High (Rust is cross-platform, but GPU APIs need adaptation)</td>
</tr>
<tr>
<td>Vulkan only?</td>
<td><img src="https://lcz.me/assets/plugins/nodebb-plugin-emoji/emoji/android/274c.png?v=ecb7c61779a" class="not-responsive emoji emoji-android emoji--x" style="height:23px;width:auto;vertical-align:middle" title="❌" alt="❌" /> No — also Metal and CPU</td>
</tr>
</tbody>
</table>
<p dir="auto">ReportID: d7eb9374-e784-4ef9-af49-1621406bfd74<br />
ConversationID: a7dbb0f5-74ca-48e0-b9fd-2cfc3d04848a</p>
]]></description><link>https://lcz.me/post/19979</link><guid isPermaLink="true">https://lcz.me/post/19979</guid><dc:creator><![CDATA[laobenxiong]]></dc:creator><pubDate>Tue, 22 Sep 2026 05:06:15 GMT</pubDate></item></channel></rss>